Elevation

Paper cards with one grey frame line on a fog canvas; controls sit a pixel above the page, overlays lift with one short shadow.

Levels

Recent runs

412 today

Flow, a frame on paper

Output

{"queue": "billing"}
Well, grey inside a frame
RerunPromote promptRoll back
Overlay, a menu

Tokens

25 tokens
--ink-c
20% 0.024 262
--paper-c
99.7% 0.001 250
--grey-c
95.6% 0.004 255
--canvas-c
99.1% 0.002 250
--text-on-field-c
20% 0.024 262
--shadow-alpha
0.20
--ink
oklch(var(--ink-c))
--paper
oklch(var(--paper-c))
--surface-canvas
oklch(var(--canvas-c))
--surface-page
var(--paper)
--surface-card
oklch(var(--grey-c))
--surface-frame
color-mix(in oklch, var(--surface-card) 55%, var(--paper))
--surface-raised
var(--paper)
--surface-hover
oklch(var(--ink-c) / 0.05)
--surface-selected
oklch(var(--ink-c) / 0.09)
--surface-pressed
oklch(var(--ink-c) / 0.08)
--surface-inverse
var(--ink)
--surface-tile
oklch(var(--ink-c) / 0.08)
--surface-overlay
oklch(var(--ink-c) / 0.24)
--surface-thumb
color-mix(in oklch, var(--paper), oklch(var(--ink-c)) var(--thumb-lift))
--focus-halo
0 0 0 3px oklch(var(--ink-c) / 0.08)
--elev-control
0 1px 2px -1px oklch(var(--text-on-field-c) / calc(var(--shadow-alpha) * 0.6))
--elev-none
0 0 0 0 transparent
--elev-thumb
0 0 0 1px oklch(var(--ink-c) / var(--thumb-ring-alpha)), 0 1px 2px oklch(var(--text-on-field-c) / calc(var(--shadow-alpha) * 0.5))
--elev-overlay
0 0 0 1px var(--line-frame), 0 12px 24px -12px oklch(var(--text-on-field-c) / var(--shadow-alpha))

Install

For your coding agent

GitHub

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