ASCII particle word
A word made of drifting particles and printed as ASCII glyphs that scatter from the pointer.
The word VAULT in dense indigo ASCII glyphs, its edges fraying into drifting characters.Watch only. This one has no skill to install.
What it is
The word VAULT fills a pale card, but it is not set in type. It is a crowd of 40,000 points, printed through a grid of ASCII glyphs, so the letters read as dense marks like #, % and the letters V A U L T themselves, thinning to dots and dashes at the edges where fewer points sit. The points never stay still. They wander off the letter shapes on a slow curl-noise current, fray the edges into drifting characters and keep being reborn back at home, so the word is always legible and always moving.
There are three passes. A GPGPU sim in a 200 by 200 half-float texture holds every particle's position and a life value; each step it pushes the particle along a 4D simplex flow field and, when its life runs out, puts it back at its home point, which was sampled from the word drawn on a 2D canvas. The particles are then drawn as additive white points into a buffer at half the card's resolution. Last, an ASCII pass splits that buffer into a grid 100 cells across, reads each cell's brightness and stamps the glyph at that position in a 14-step ramp, from a blank to the letters of the word.
The glyphs are deep indigo ink on the pale page. Moving the pointer pushes particles away with a force that grows with the pointer's speed, and the ASCII pass lights a comet trail of the last 24 pointer positions in pink to violet, each fading over 0.75 seconds. On a touch screen the sim drops to 128 by 128 and the pixel ratio to 1.5.